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Gauntlet Wiki
Name Merlin
Availability Starter
Voice Actor Tim Earl

The Wizard is one of the Classes available in Gauntlet.


Merlin is one of the most powerful magicians in the realm with a plethora of magic spells literally at his fingertips. He can blast adversaries with a fiery ball of molten lava, trap them in an arcane black hole, or electrify them with arcing bolts. And with his mastery of the inscrutable arts, the wizard can mix and match these enchantments in bewildering combinations.


Unlike the other heroes who have standard attacks (light, heavy, etc...), Merlin's style of combat is different. It is similar to that of the game Magicka in that he must conjure elements to ready spells that he uses to attack and defend with. Once a spell has been readied it can be cast as many times as desired or replaced with a new one. Some spells are restricted to cooldown timers, though despite being uncastable for a short time they will still remain readied. Unlocking a few spell masteries can help mitigate the cooldown period on three of those spells.

  • Click here for a full list of Merlin's spells.


Icon Name Cost Description Magic Schools
Merlin's Spellbook.jpg Merlin's Spellbook NA Merlin's more or less coherent notes on magical matters. It contains the most important of his scribblings, while the rest of them have been confiscated and archived in the vaults of the Crystal Tower. Ice / Fire / Lightning
Sinister Sentience.jpg Sinister Sentience 30,000 Some tomes are best left unopened. This one actually bites. Demon / Fire / Lightning
Endritch's Mystic Sphere.jpg Endritch's Mystic Sphere 30,000 This strange translucent spherical object once belonged to Endritch, the channeler. In an attempt to attain immortality, Endritch trapped herself inside the sphere in near-eternal stasis, where she supposedly still remains. Ice / Channeling / Lightning
The Hollow Chapters.jpg The Hollow Chapters 30,000 It is said that each time one reads from the Hollow Chapters, a portion of one's soul is left behind, forever lost within the faded pages. Ice / Fire / Void


Icon Name Cost Description Use
Merlin's Bookmark.png Merlin's Bookmark N/A Merlin's multi-page bookmark has become something of a lucky charm for him, and it lets him quickly find the pages for his power runes.
Arcane Blast
Arcane Blast.png
An instant burst of arcane energies around the Wizard
Active Magicite.png Active Magicite Gold Icon.png 85,000 This strange transmutation rock might not rightfully belong to Merlin, but none of the buffoons at the reliquary would understand its true potential anyway.
Transmutes lesser enemies into random items
Mercury Vial.png Mercury Vial Gold Icon.png 85,000 Mercury is a substance commonly utilized by the mages of Rendar, often used as a reagent to raise powerful protective barriers during volatile experiments.
Conjures a magical shield that keeps enemies out

Appearance: Head

Icon Name Cost Description
Merlin's Visage.jpg Merlin's Visage NA Years of drinking get you a rough exterior, but worse still, it might get you kicked out of the Order of the Crystal Tower.
Old Hat.jpg Old Hat 50,000 Why someone would wear an old hat like this remains a mystery.
Lorekeeper's Cowl.jpg Lorekeeper's Cowl 50,000 Some say that fancy clothing doesn't make you a better wizard, but others claim that it actually does.
Heckdelver Stigmata.jpg Heckdelver Stigmata 50,000 When dabbling with dark powers one can expect them to eventually leave a mark on the flesh.

Appearance: Body

Icon Name Cost Description
Merlin's Cape.jpg Merlin's Cape NA Merlin's favorite cape that he wore on the day of his expulsion from the order.
Lorekeeper's Honors.jpg Lorekeeper's Honors 80,000 A cloak of honor awarded to a Lorekeeper upon their first day of duty.
Heckdelver Mantle.jpg Heckdelver Mantle 80,000 The Heckdelver mantle bears the dreaded winged skull mark, a symbol heralding naught but death and destruction.
The Spawn of Kerthuul.jpg The Spawn of Kerthuul NA A mantle crafted from the slain bodies of nightmarish creatures. Historical writing suggest these creatures to be the underlings of the greater demon, Kerthuul.

Removed Equipment

Icon Name Cost Description
Merlin's Robes.jpg Merlin's Robe NA Merlin's reasonably well kept robes with lots of pockets for storing notes and trinkets.
Lorekeeper's Vestments.jpg Lorekeeper's Vestments 6,000 Rich textiles, padded for extra comfort when dealing with wooden chairs and drafty halls.
Heckdelver Raiment.jpg Heckdelver Raiment 12,000 The Heckdelvers are a cult that seeks to bring order to the world by imposing demonic rule, under a system they call Demonocracy.


All Attack Combos